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Video
Transcript
okay here we go started the video hello
everybody that’s hello everybody that’s
gonna be watching this
I’m blitz I am a professional dota 2
caster / commentator was a former
professional player I am joined here by
Kyle who I guess Kyle you are a former
professional / current professional
player who is played at can I say
several several t is a little bit of a
stretch you have been at t eyes and you
will also be working as a commentator
for this year’s international okay so
what we’re going to be doing here today
is just going over the replays of the
games that I played against the open AI
we’re gonna specifically look at gaming
them number one and number three of
course I played the game but I have not
watch this replay yet Kyle you sort of
have an idea of what went down I assume
you read reddit so you know how this
kind of went down I did you all right so
on three two one zero will start the
replay okay three two one zero okay so
when the draft face started I guess
we’ll give you our thoughts behind what
was good / bad we knew that Earthshaker
was probably gonna be very good just
because we felt like fog of war heroes
would be pretty disruptive to the AI and
we felt like echo slam was always gonna
be a somewhat useful ability I think the
issue here is that we thought that necro
was going to be really good mm-hmm so
the boss it kept picking Lich first
apparently it’s priority was highest for
Lich like out of all the heroes in the
pool which was the hero that it had the
most successful
you’re it’s just like the perfect hero
in a lot of ways got like all your
spell’s are useful and theoretically
there’s no carry in the game that can
deal more damage in like that black
window it went some it actually didn’t
go BKB so then we to I grow and we
thought it was broken but it was bad
yeah Kyle well we understood that after
game wow yeah
it just lots of damage like both have
really and it ramps up I was like yeah
so what we understood to about the game
itself was that we did feel like our
shaker was pretty strong but we felt
like gyrocopter and talking to some
other pros after the game about it
we felt that gyro was probably the most
important hero in the pool like I know
that the bot prioritized which the
highest but I think gyro was up there
equal if not even more than that just
because I think that gyro it’s just it’s
a killer and in this pool of heroes
there weren’t a lot of killers because
gyro has solo kill potential on anybody
with homing missile right plus rocket
barrage whereas like if you look at the
heroes that are on the board right now
there’s not a lot of heroes that just go
in and get kills but yeah they also I
think that they identified
because they abuse gyro death profit
like every game they would first to
those heroes whenever available yeah so
then we open up razor we thought that we
just needed hero that was somewhat
independent which you’re gonna find by
the way it was like the worst idea of
all time just because of the way that
the Bob plays the meta and then we had
the last hero pick and if I remember
correctly here we took shadow fiend that
was indeed me that was indeed me okay so
the SF was actually great by the way in
game so it takes line and yeah so this
is the lineup we felt like our laning
phase was okay we just felt like our mid
game should be a lot stronger as well as
our teamfight should just be a lot
stronger fights they never really are
like I don’t know what’s gonna happen I
know they like quad Lane okay so we
smoked up that is like the one thing
that we knew we were gonna do we were
gonna smoke up try to find a fight
wasn’t really sure what rune they were
gonna go to but we felt like maybe we
could just take like a decent level one
because we know that Lich is sacrifice
right and we do have a really strong
level one team with crystal maiden plus
or shaker
stats yeah oh if you notice they have
five couriers so since they have five
couriers I think the bot can’t quite do
individual couriers yet so they’ve got
five couriers and so they kind of
adapted to the meta in that regard
whereas we were playing sort of outdated
dota so they secure top rune so you’re
gonna find this is like the funny the
weirdest part about it is that they
start as like some weird Quadling
collective to begin the game and you
would think like that this should be so
Advent advantageous to us right the fact
that they start like they’re leaning
like this and some weird configuration
like I essentially get a free mid lane
to start like a look at mid the sniper
but double shrapnel is on the ground I
was like sure why not I picked up a soul
pretty early on I kind of knew at that
point like the bot wasn’t perfect when
it came to a mechanical skill like it
made errors and stuff like that but up
at top I don’t know if you caught that
but they just do under the tower level
one to kill merlini yeah they just don’t
form of the tower but like even the Lich
bot bottoms like the weird part too is
that they decide to aggro with two cores
which is not something we see very often
also they’re fantastic it tonight that
is like the one mechanical skill thing
that was absurd apparently is that Ben
had a hard time just getting CS
but you’ll notice in mid lane it wasn’t
that bad
for me whatsoever yeah like they do it
very well in terms of like how all three
heroes hit we also noticed by the way
that they didn’t deal with the pole very
well I’m watching top down so they just
shove up this Lane
but it’s really hard to get players to
coordinate as well as they are because
they get the timing at the same frame
where it’s like so they grab I mean they
grab just another kill they rotate down
the bottom you’ll notice that the bot is
really good at this like it gets away
with a certain amount of HP every single
time then our team rotates the top to
try to get the kill onto the gyro I
think we’re pretty unsuccessful here
actually cuz fogged Reddy uses Fischer
lots just gonna run around pop the self
like middling is great for me though at
this point 14 4 I find a regen rune atop
I’m telling my team like my game at
least is very good to start also we
wanted to know how the bots would deal
with envious so I felt like shadow fiend
was just a good pick we are gonna pick
up shadow blade pretty early on I think
it it just realized like SF is our
shadow fiend is a threatened on the map
at all times cuz if he has if he doesn’t
have boots and I have boots I simply
just walk up raise him twice and then he
dies that’s like the benefit of playing
this matchup
something I should know - is that fogged
had a really hard time coming online for
game number one and two I think part of
it was just like he didn’t really know
where to be because we couldn’t really
kill anybody on the map so the game just
felt really difficult for him
so I tell you I would say you have a big
advantage yeah so you’re gonna realize
that’s the hard part about playing in
CAI is that it does a very good job of
knocking down the early tier ones and
then it takes way too much map control
in my opinion anyways what the fact that
they decide to move everybody down
bottom we actually saw that because they
did it under vision but they ran for the
bounty rune then they said the we
estimate the winning probability the
above 99% at that point our team was
like minor upset about that because it’s
hard not to get tilted by that so Fogg
had a sick block there just continues to
block I think I get stunned here but my
team did a really good job of letting me
get the last hit
they put the sniper so this is something
you just never see in dota where they
just do the the three lane swap like you
will never see a mid just rotate to the
offlane like this but this is really
cool and very effective because razor is
not suited to lane against a sniper
especially in these thus far behind ya
so that’s kind of what I thought too
like I went to bottom by the way they
had the most random century of all time
down here which kind of just made my
Ganga tim knoll they had two centuries
on the guy yeah I do run out of vision
and fog lines a nice fissure to stop
that but it just felt like where
whatever kind of rotation we were making
felt really useless and whatever
rotation they were making felt like it
was just doing too much yeah I I think
yeah so something I noticed here by the
way too that I really want to point out
now that we’re watching the game or
whatever is that their decision to send
the sniper to the offlane so snipers
probably the most vulnerable hero and
typically you would think that sending
them to the offlane or Delaine which is
the longest for him is really unsafe but
just the way that dota is played
nowadays we’re largely avoiding playing
the safe lane and so it should know
where it knows that it’s the safest
place for it to be so fog line is a
really nice fissure I get the double
rays off but they do a really good job
of crowd controlling me we brought
everyone down here for this fight but I
think they were just so much faster
reacting
yeah I thought it was okay yeah so they
brought four heroes down here they send
their death prophet to the offlane and
she just pops this is the tower yeah so
I would argue this now it’s now it’s
really rough because their collapse on
this mid tower next it’s really cool to
notice the Lich Max’s sacrifice so
they’re just abusing their the XP
advantages because you gain experience
when you die creeps so this gets their
very level dependent cores and supports
really like everyone just gets ahead
thanks to this
what’s XP XP they’re up by a little bit
more than 2000 so mid they catch fogged
good envision the line was really
patient he goes down and the top moon
meanders gonna get gone on it’s
absolutely no way for him to survive
this and we didn’t really know that they
were gonna go at the top and mid at the
same time like the thing about dota is
that whenever you represents just like
two or three heroes you want to try to
take the fight where they’ve got the
least amount of people but it felt like
they were just so close at finding each
other and grouping up yeah they actually
completely sandwiched us that was
actually incredible I didn’t even know
that they played it like that we we
talked about how especially in
competitive dota you want to try to
defend that’s your one tower especially
the mid one can’t roll so much of your
jungle but we just we just couldn’t we
just weren’t fast enough and you notice
that as soon as I go bottom the Lich is
already there to meet me and the sad
thing is I just can’t do anything about
it so they rotate more heroes down here
they’re gonna collapse on me they
actually missed the dust but I thought
they hit it and so it pops me out of
inves all my heroes are down here we
were expecting this and we were trying
to get the bait off and we just couldn’t
and you’ll notice that the bots always
feels like it’s in position
sniper doesn’t even die
Oh this was brutal it just feels like
they’re getting the right amount of
Heroes out for all these engagements
well I feel like at this point the game
like it’s like the hero lineups where
you don’t really have a core that can
make plays on the map for you
razor has no game whatsoever and same
with net girl like these guys need to be
ahead really function yeah all in on the
idea the shadow team’s shadow base it’s
gonna like take over the game but they
can just run around in circles than any
combination of two heroes is gonna find
kills and they can just stay on that
they have so much self-sustained there’s
funneling salves back in like the DP
couriers like a mango a raindrop of
clarity in a south
so they just continue to die I guess
what I wanted to ask you about was did
you feel like we just played this very
badly
was there any like stupid obvious things
that we had messed up on low level
mistakes but I remember playing back
with tall fly yeah and we always like
the easiest way to lose games is to try
and defend tier ones with fewer numbers
than your opponents then you have an
extra guy TP n but like you still can’t
turn the fight so now you like lose
three players you lose the tower for
sure and like your TV’s our cooldown
like you just kind of throw away the
game so it’s off to like almost always
better if you can’t bring it if you
can’t be sure you’re gonna win a fight
at a Tier one you just leave a hero to
pull creeps like I would say any core
the razor cm of probably ideal just
because you can angrily waves and the
backup shaker behind and you forced then
four heroes to try and make a dive maybe
it’ll succeed they’ll kill a core but
you don’t lose the tower and like three
more heroes and you’re in your side
lanes your mid lane like your other
heroes are not accelerating but when you
commit to a lane and then who’s the
fighter
yeah so there’s a good point for me to
make there about that I think part of it
you said and people should really
realize like dota has a lot to do with
just like how human behavior works is
like we felt like we could do exactly
what you said which is would have for
three or four years down there one guy
could continue to play greedy which was
me and we would just out greet them
collect the pressure shoves up the lane
while lion is pushing on middle now I
think this concept of like giving a core
like licha solo Lane and like support
gets ahead he’ll he’ll be able to like
rotate lanes and have a massive impact
and it’s far easier for cores to catch
up into a game than a support because
they’re able to like sit in the lane
take CS the supports if you’re behind
and you’re forced to move around the map
like you end up just being lost with no
game sort of like we saw happened fogged
in this game where he’s just like level
2 level 3 and then that decisive fight
that happened in the tier 1 guys he was
just recovering mid cuz he’s like I’m a
level 3 Earthshaker this is miserable
I’m gonna just try and get something
here yeah so what you’re saying
essentially is they sacrifice the early
part of the their core sacrificed the
early part of the game so that everyone
could have a good game collectively yeah
yeah partly because
in addition like it’s just for the
mental aspect of it right these rockets
like come out very very fast pause the
game here yeah okay so there’s two
things that I want to talk about here is
I think that I think it’d be really easy
for me to say that we got mechanically
out skilled which might be true to a
certain extent but I didn’t think here
was the reason we lost like I didn’t
think that it was so there was gonna be
one instance that you see of the hex on
a fogged but even he said I think that
he messed up in that instance but it
never felt like we were because I saw a
lot of people talk about how we were
just mechanically out skilled from the
get-go but I think it’s we should just
like nip that in the bud and say that we
probably just got out strategy yeah I
think they just executed a game plan so
there’s always a there’s always just
like saying that
kuroh has croaky the captain of liquid
that I really fell in love with he said
that somebody’s game has to be bad so
that somebody else’s game can be good
like you have to part of most of dota is
that one person will sacrifice their
success so that everybody else can
succeed oftentimes that’s going to be
either their carry player Mitama men is
going to have a really rough game but by
him having a rough game every other
player on liquid has a very good game
whereas I think in this game part of it
is that none of us wanted to look bad
because of the circumstances we
obviously want to all wanted to play
well individually because like we’re I
mean this is a weird high stakes game
right we still want to show up and play
and so I think especially for myself if
I’m just admitting it like I was focused
too much on like how well I was doing
like as long as I was getting a good
game I felt like I was gonna be able to
carry and you’ll notice that I am the
highest love
I’ve got the highest net worth like my
game went excellently and it did not
matter even in the least yeah I think
everybody’s like had a massive impact in
this game yes I think the Lich following
SF from lane to Lane is very interesting
you don’t want to sit in the lane yeah
by default and you also can’t pressure
tower could be skilled armor at level 4
so you just you just sad the only way to
really respond to that would be to like
set up moves on the Lich but this
strategy is something I don’t think any
of you have ever encountered in the
combined like 30,000 games probably
played yeah so that that’s something I
realized too is that it felt really
weird when I was playing it in game it
felt like for whatever reason and
obviously I know this now watching this
game but it feels like in game that no
matter what moved that I would normally
make that would likely pay off just
didn’t it was like I would go to one
tower I’d go top I’d pressure out the
lane and then there would just be a lich
there and I couldn’t dive him I just not
really scared at all times whereas most
human players were just kind of a band
in that area yeah and the rest of the
team would farm and someone would get
picked off that leads to a really cool
point like dota
I think movement is something that’s
under aided by like the layman as to its
importance on a game and it’s very hard
to understand or explain because it’s
like a dance or if you miss one step
you’re gonna miss the next four so just
the minutiae of what they’re doing like
who’s rotating to what lane when they
teleport like how they rotate across the
map it’s it’s very smart and that’s um
there’s a Eevee like expected value is
like a poker term that a lot of people
use their movements are very very strong
I think the mid dive is a perfect
example where they get to kill top and
then they’re collapsing mid as five and
the worst-case scenario for them is
they’re gonna collect a support and take
out the most crucial of your towers by
like before ten minutes
and that’s something that requires like
a lot more coordination then people
would think because it’s very
commonplace for as you’re saying you
know someone might just want to push top
you’ll never see people like leave free
lanes at times and pubs specifically
because it feels bad you want to just
keep accelerating get yourself further
ahead in the game and part of why dota
at its core is a very captain and
leadership based game is because you
need to have one plan that five people
are executing if you’re going to be the
best I think if you look at the top
teams that we have they all like kuroky
is a great example of an incredibly
strong captain his team execute a game
plan and then they thrive yeah I think
part of the problem here is okay so
there is one moment in this game where I
felt like man no human player would be
able to make that play if I’m just
honest like the hex on the fog but it
shouldn’t have come to this point where
we’re down 6000 gold at 18 minutes to
begin with I don’t know I this this game
felt really weird because normally if
I’m playing a hero like shadow fiend I
can use my two nukes I can double raise
the wave out I can put pressure on a
tower then what’ll end up happening is
that people that’s what allows that’s
what forces people to split up like
people don’t really understand this but
when you push in waves what it does is
you get it closer that’s our somebody
responds by teleporting up there and
then it just opens up the other four
heroes on the map because they’re not
coordinated anymore they it slows down
the game plan it makes it so that
everyone’s like well what now one guy
left because you’re not gonna send four
heroes up there you’re just gonna send
one guy and then everyone on the map
should be susceptible to getting killed
there should be some sort of pressure
being laid out on the map but I felt
like that the AI was just really good at
grouping up they would send one hero it
was almost always the Lich to slow me
down then he as soon as I was gone
because eventually I’m not just gonna
stand up there he would just leave join
up for the rest of his team and they
would just continue to put pressure on
our towers yeah I think the part of this
game if you’re gonna review this for
like a competitive standpoint like what
did we do wrong it’s it’s all about the
tier ones I think the death
profit-taking the tier one top for free
while losing three heroes and Tier one
bottom then you get sandwiched me
like at that point there isn’t really
much for you to do you’re relying on the
enemies to make mistakes to win the game
but they’re in the driver’s seat and
that’s something uh it’s very important
in dota is tempo control and they have
the ability to make moves and thanks to
their draft like they have so much draw
damage
there’s no save for any of your heroes
like if someone gets stunned or hexed
even just jewels in the face like you
have rocket chases you like you actually
just die
all five of their heroes can set up
kills and the rest of the team is very
adapted just following up and ensuring
that they landed and they’re always on
map which is something that I think is a
distinct advantage they have over you
where they’re just doing much better
with courier usage and highly
prioritizing regen do you want to
continue I don’t know how much more of
this game is honestly useful to watch at
this point it just comes out of the fact
that we couldn’t hold high ground they
were just a little bit too far ahead and
then we get double racks in the game is
just sort of over probably just skip
ahead to game number three sure okay
okay what was really funny is after game
one that happened we were just like they
were they were like okay you get to
draft your heroes and then we just were
like somehow we came to the exact
conclusion that we should just steal the
bots lineup okay
that we just came like every time like
hero after here and we’re like guys Lich
looks like a really good hero let’s play
it then it was like wait you know what
gyro seemed really opie and then we just
kept stealing the lineup and then we
last picked necro because they had three
four melee heroes and an axe in his
friend so it just seemed like a really
free necro game yeah III think the gyro
one thing I would say are we are you
watching the game at all
are we just talking about this but I’m
not sure I recovery is back for that
reason I think we’ll see it at TI and
this game kind of demonstrates why cuz
it’s just so easy to play around it it
feels like the hero is never really
doing something wrong if you show up in
a lane to try and find a kill you’re
probably best you’re great at that if
you want a flash farm or take stacks you
can do that like you’ve so many options
and part of what makes notice of
difficult and complex is that at every
facet of the game there are so many
options
decisions that you could be making uh
you could be stacking you can be farming
you can be setting up a gank you could
be positioning defensively yada yada
yada and you’re all it’s not just your
enemies that are important it’s your own
teammates what are they doing how are
they playing the game and it’s just it’s
just so hard to do all these things
correctly I don’t know I’m watching the
start of this game there quad laning
bottom and like interesting yeah okay so
we figured that this actually didn’t
work because they were missing a crucial
element that they had in the previous
games that we now had which was just the
ability to kill people
yeah like the gyrocopter and all this
stuff made it just so easy to get kills
and I think that’s like a really good
point that’s the issue with the razor
necro where once they’re behind they
have no method of gaining of getting
kills so their only option is to try and
recover and farm the map and when the
enemy team is ahead and more adept at
finding kills like you just end up
feeding at some point that’s what
happened I also think you played this a
much better where you didn’t just
abandon lanes you keep someone mid at
all times it’s your net grow you don’t
feed at this like initial dive you just
pull the creeps away it’s no big deal
that one death under Tower I think of
the lion like that’s good for you guys
in the grand scheme of things because he
got a full XP off the wave and it takes
so much resources for them to so many
resources for them to complete that die
yeah I’m at 3:40 in game but what we
realized I was pretty interesting about
this game too is that they killed moon
and they just kept killing him like they
did everything in their power to ruin
his game more or less then they went for
this dive at Tom at 4 minutes and they
actually got more kills than I feel like
they should have what the type of lineup
that they had like the score right now
is 4 to 7 despite them having the most
garbage lineup I’ve ever seen in dota 2
yeah
it’s like damage cheap these are nice to
me trying to see like what their IM
decisions are they don’t make sense they
prioritize boots on like all their
heroes which is interesting like first
item on the Clark Sven and axe after
their initial no ability to move around
map yeah although this is much as
simpler if you have resources at all
times thanks to a free courier like just
funneling you regen yeah it’s an easier
decision to make yeah that was the one
that was the one knock on the body felt
is that the reagent game felts a little
bit different it did change I did feel
like it changed them at a more than it
yeah I still feel like if I’m being dead
honest like it’s easy for me to say that
but we did just get out moved her on the
map the first game you guys like I it
was just really bad the first eight
minutes like you lost the game it
doesn’t matter if you recovered like
learn from it because at that point like
they really did have a 99% chance of
winning the game yeah especially
considering that they weren’t gonna make
like those critical errors because they
know how to close a game but that’s what
separates good from great teams and what
you’ll see at this ti we’re like the
liquids if you give them the advantage
that the human team did in that first
game like that’s it like they’re gonna
collect that and they’re gonna take a
free win dota is very much like an easy
game to finish when you’re in a position
like to win it’s sort of like just not
crashing on the last lap when you’ve got
you know the quarter-mile lead at the
last leg at Daytona like you just have
to not crash and they do not yeah what
are these wards they double warded by
accident in this bottom lane yeah so
they they sort of learn from that in
game the spent suicides to kill the tier
two later on but you’ll notice in this
game especially like with how easy mid
was because they just didn’t send
anybody MIT this time around they didn’t
have their what I noticed that was
really different is because they don’t
have the Lich to just sit there and
defend the tower they don’t have
something that just pulls it back in and
plays defense
so no one really wanted to be there on
their team yeah and look now you can
just do exactly what they didn’t game on
you’re just here with three chords that
are incredibly strong lion runs up like
there’s nothing there’s nothing you can
really do here at team bot
test this power push yeah that’s uh we
just essentially sold their strategy and
we sent our own list on the bottom but
they just dome
but it doesn’t really matter at this
point I felt like this game was like
much easier to play yeah
and I see two heroes up at top I think I
was the one that teleported here if I
remember correctly which I was don’t a
memory still good because I felt I just
felt like I was unkillable in this game
like it was my job to be the one to be
up here to defend this tower yeah I
would agree you you’re the one that
wants to be douve and then it’s so easy
for your team to play around yeah and
that’s exactly what’s happening right
now you’ll see fog comes in completely
whoops the stun but it doesn’t really
matter and that that’s what I would have
liked to see in Game one but it’s much
more difficult this game it’s as Fenton
acts in a recap in’ if the gank is
played out accordingly where you bait
the hero that’s strongest he just kills
time kills time his supports can come in
and now you’ve just completely
overextended on the open AI team and
suddenly you’re in trouble and in the
meantime you were farming to Lane style
push that bottom D be pushed out mid
he’s recovering final point on the first
game is something else we want to bring
up was the sniper going top brilliant I
think that’s something else we might see
more in the future is that if the mid
gets this big advantage and you have
some hero you can just plant there a la
a Lynch you just send them to go up
against the opposing carry you have a
hero advantage a two-level advantage and
it’s so hard like you don’t you don’t
want to play in your safe Lane as you
turn into the mid game in DotA you want
to be able to play around the enemy
jungle because it gives you the ability
to threaten two lanes and to remove the
enemy woods as an area for them to
acquire resources and advantage so how
do you contest this sniper when you have
a razor in your safe lane like it’s
really not possible you could kill him
by bringing three four heroes there but
now what like what does that accomplish
yeah because you’re not getting
the objective alpha that it’s not easy
to take that tower right after yeah it’s
a really good point
okay so relieving pressure you’re not
actually applying any yes just playing
catch-up essentially the other team is
still now in control of the tempo
leading the dance and you’re just
responding that’s never really want to
be in DotA it’s very important how many
so you notice in this game too they’re
still making similar moves like they
brought two core heroes made in fact I’d
say I don’t even know who qualifies is
what in this kind of game but they bring
a bunch of heroes here they take the mid
tower like they’re still doing in my
opinion that actually I wouldn’t go yeah
with their lineup is kind of it was kind
of sad for a bit if this is this is like
two teams of human is a dire line I was
running down mid like y’all ready well I
got from the draft and nobody really
wants to play this so the fact that it
is as close as it is is something I want
to point out so what the bot did let’s
say like let’s skip to what’s like a
good time to skip okay so if you come
down to about 15 minutes and 50 seconds
in game 15 50 or I meant 1551 I guess
all right I’m at 15 53 okay let me just
catch up to your fuss okay three two one
zero
okay so you’ll notice that the slark is
just kind of wasting time at bottom so
what they’re doing right here is a
concept that I think everyone should
have pretty good approximate knowledge
of is that it’s just trying to keep the
creep waves pushed in at all times like
you’ll notice that the same time the
spin is pushing out top so we sent three
heroes down to deal with bottom they
send one hero down to push in mid and
they send this vent here up to pressure
top and what they’re doing essentially
is they’re just giving themselves more
opportunities you have a radiance I do
I mean thing this item was GG once I
caught it it was it’s a great item it’s
just I’m just the timing I mean I had a
free lane nobody came to my lane like
but yeah what they’re doing is all times
like you notice the bottom the axe
immediately goes to the creep skip yeah
I admit they’re they’re always applying
pressure to all three lanes at once
which is probably what we should have
been doing in the game that we were
behind but they just they do it pretty
effortlessly and I guess the reason why
I want to highlight this or why it’s
important is that what it does is it
just gives you more opportunities on the
map at all times because if you think
about it eventually we will slip up and
we’ll send the wrong hero to the wrong
place and if they get one kill then
suddenly it feels like the game is reset
not to mention if you die shoving the
lane like we’ve seen it’s not that much
of a punish because you’ve already
seconds ahead in that Lane now because
their wave is dead and yours is alive
and yeah walking towards the enemy so
even though they find that kill they
have to now catch the creep wave like
you’re you’re a creep wave ahead so
you’re buying time especially if there’s
multiple heroes in the lane like you’re
just you’re not actually losing anything
it’s something a VP I would say does the
best in the world at the moment they’re
always playing three lanes and it allows
them to then connect with their heroes
to find kills or in the event you die
you just immediately swarm the other
ends of the map because you’ve forced
enemies into an area that is now dead
yeah so you’ll notice that this is
happening again where the slark yes he
died but we call this like a net neutral
death because it doesn’t really do
anything like we we don’t really care
they don’t really care that he died
because he’s just gonna go bottom and do
the same thing and what he’s doing is
he’s opening up the rest of the map for
his team so either what you’re doing is
you’re forcing them into a decision
which is either we come back and
somebody goes to defend this or they
make a move on the other side of the map
so we sent moon me under here because we
just need one defensive hero here mid
the queen of pain is being aggressive
and then what they want to do is create
some sort of movement on the map try to
catch somebody right and they’re just
gonna keep shuttling heroes around until
they find somebody to kill that’s nice
it looks simple but it’s really good
complicated movements like I’ve tried to
teach this to people many times in my
career it’s quite difficult yeah this
shouldn’t die here but like as you can
see like look at all the time wasted
spells use three heroes the creepwave
dead look at what his team is able to do
yeah axe is like aggressively farming
enemy jungle he can cut next creep wave
mid wave is just marching down and this
is something like you don’t see inferior
teams do where even though two heroes
are dead on the map instead of
retreating and just sort of giving the
map away they still just try and output
pressure and remove the time of the
having dead allies yeah so you noticed
by the way that you were completely
right like that is what the accident
because that’s just a good plate he cuts
the wave then he just farms our jungle
so fog notices him obviously because we
have a ward here and I think we do get
the kill on him if I remember I reap
recite them everybody I reap or save the
queen of pain somebody gets reversed
it’s on cooldown she’s kidding yeah
and the spend they’re behind now
so these plays are cool they are playing
the map really nicely but the issue is
that now you guys are the terminators
and playing like you’re just all over
the place they can’t actually find kills
on you partly due to their heroes being
inferior but also because now you’re so
far ahead they can’t ever kill necro and
necro is going to kill everyone if they
try and battle him yeah I mean at this
point the game even twenty minutes in
it’s over I just thought the cool part
was that they’re doing something to
expand like the possibility of winning I
guess like they’re still trying to make
game-winning plays I mean I think this
game is hopeless just from the lineup if
I’m just honest but it was cool that
they still try to make plays around the
map to get something done yeah I
actually think they’re playing to win
like this is this is a winnable game if
their hero composition is just slightly
better and there’s a glitch I think you
guys are in trouble yeah so moon I think
actually picks up a double kill here if
I remember correctly yeah but I mean at
this point there’s not much else to talk
about I think like the game just repeats
in this fashion but I thought they did a
pretty good job of just giving
themselves more options which I think
more teams or more players should try to
do it’s like I think a lot of people are
obsessed with the concept that
potentially dying but you just sort of
had to take these risks when you’re this
far behind I I’m happy because I think
the bots are utilizing two concepts that
I’ve always sworn by and also had like a
lot of resistance to which is notably
one you want to try and ensure every
player on your team has a game I don’t
think this idea of having a like a
worthless 5 position that’s really a 6
is what you want in the current meta
just because of the way items function
and how strong experience is on nearly
every hero in DotA thanks to talents um
and in addition they really heavily
prioritize what I would call like mid
game carries that don’t need a lot of
time to come online they’re always
strong throughout the game and while
they might fall off and like a 6 odd
verse 6 thought against other heroes
like their if they’re ahead they stay
ahead and they can maintain an advantage
so it just feels suffocating they really
just tighten the vice and inevitably it
feels like they’re going to win the game
like in the first game again the game is
over at 8 minutes from then on out it’s
just following the script and I think
that that’s the ideal way to be playing
good dota it’s just obviously very
difficult when you’re trying to
coordinate with five other players and
the 5 couriers do give you a big
advantage too because you could always
stay on map which is an even further big
advantage to heroes that are already
stronger on map than their opponents
yeah that was a mouthful but yeah that’s
that’s like oh I like that that’s what I
would say is it coolest okay so again
this is blitz here with Kyle thank you
for joining me in reviewing game number
one and three and I think that’s gonna
do for us
yeah thanks for having me on I
appreciate it I’m sure it was
interesting yeah you guys you know what
do you guys were missing what you needed
a captain a five player yeah who’s
fallen from grace need to reclaim some
glory to pick up the banner and uh yeah
next time next time next we learned a
lot this 100% the boss will have time to
Train and I’m sure at some point you’ll
end up back in San Francisco and I think
that you have a much better shot this
time